She-Hulk was not supposed to be “too muscular”. That was Marvel Studios’ request with Tatiana Maslany’s television series.
The digital effects artist be Ruecroft He used his social networks to share some of the developments that have taken place behind the scenes. More specifically, about the appearance of Tatiana Maslany What Jennifer Walters in the series of Marvel Studios She-Hulk: Attorney at Law in Disney+.
In response to a tweet that seemed to criticize the muscular size of she hulk in the first official trailer (which you can see on our website), Sean Ruecroft indicated that the character had a much more muscular build early in the process. To be honest, until the creative team at Marvel Studios asked VFX to make it smaller. This happened several times during the process.
“We are just workers and we follow orders,” he said.
“I was at a company that did VFX for this She-Hulk TV series,” Sean Ruecroft explained. The digital effects artist is an old acquaintance of Marvel Studios, as he previously worked on Avengers: Infinity War. And, more recently, in moon knight. “Apparently Jennifer Walters was bigger at first, but the notes kept telling us to make her smaller. We always rolled our eyes at this decision, like we did with Sonic. But, at the end of the day, we are just workers and we must obey the orders that are sent to us.
Getting the right size of characters that are developed entirely through CGI is always a difficult task, especially some of the bigger ones like groot either Hulk, if we talk about Marvel Studios. Even with a reference point for she hulk how is the character of Bruce Banner, is still just as complicated. Yesterday we explained to you the reasons why the trailer looked “so bad”, at least in terms of effects. Now we can add the “heavy hand” during the VFX process, yet another set of issues to deal with over the months.